

Most Sonic fans want to forget the game was ever released." According to Engadget: "Many consider Sonic '06 to be the lowest point in the franchise. The game was never released on Windows personal computers, so some Sonic fans have made unofficial efforts to develop a port. Beginning in 2015, a group led by developers Gistix and Mefiresu worked on a port of Sonic the Hedgehog using the Unity game engine, and released a number of demos between 20. Although development on the project has continued, progress has slowed, and Gistix is no longer involved. In December 2020, Mefiresu announced that the project was cancelled. Project '06 is being developed by Argentinian programmer Ian "ChaosX" Moris. Moris had been a Sonic fan since childhood, when he received a Sega Genesis with a copy of the original Sonic the Hedgehog (1991). He played through the Genesis Sonic library. When he got a PlayStation 2 (PS2) in 2010, he played its Sonic releases, as he was "addicted to Sonic the Hedgehog and gaming overall by that point," and when he got a computer, he played more Sonic titles like the Sonic Adventure games. It was after getting the computer that Moris learned of the 2006 game, and it immediately fascinated him. "Its advertisements, atmosphere, tone and sound, CGI, graphics. It grabbed my attention like crazy." Moris unsuccessfully attempted to get a copy of the game despite being aware it had been poorly received this did not matter to him. It was during this time that Moris began to dabble in game development, having learned of the Sonic fangame community. He began working in Blitz3D before switching to Unity in 2014.
